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Avatars and Passthrough Now Available in MultiBrush!
by Rendever on Apr 1, 2022 2:00:13 PM
This is not an April Fool's Day joke! MultiBrush, the social VR paint application launched on the Oculus Store (Meta Store?!) earlier this year now includes Oculus Avatar integration and Passthrough enablement. This means that you can paint with your friends and *see them as avatars*, rather than a floating headset. And you can turn on passthrough to allow your art to appear in your physical surroundings.
The opportunities for this are endless, and it's just the start! We're working on some big ideas to help shape the VR artist community - we have exciting plans on the horizon, and really can't wait to see what our community creates together. To have a chance of getting featured in some upcoming projects, please tag anything you create and share with #createdwithmultibrush.
See you in MultiBrush! If you haven't yet jumped in, download and get started here.
New Update for MultiBrush in April 2022
Along with the major new features of Passthrough and Oculus Avatars, the app is full of small fixes and improvements to usability based on feedback we've received over the last couple of months. The new update, released April 1, 2022, includes the following enhancements:
- Major feature: Passthrough support!
- Major feature: Oculus Avatars support!
- Brush numbering can now be turned in settings, this can make it easier to help other users find specific brushes
- Moved all environmental controls onto new panel below brushes
- Fixed an issue where selecting brush strokes could leave them incorrectly positioned for other users in multiplayer
- Fixed an issue where users could get into private rooms by creating a room with the same name
- Added left-handed mode tutorial to initial instructions
- Automatically set username from Oculus username if one has not been previously set
- Improved sync in multiplayer
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